roleplayer
Enumerations
Classes
Interfaces
Type Aliases
- ActionDefinition
- ActionDispatch
- BattleCampaignEvent
- CampaignEvent
- CampaignMap
- CharacterClass
- CharacterEquipmentSlot
- CharacterEvent
- CharacterInventoryItem
- CharacterResource
- CharacterResourceDefinition
- CharacterResourceGeneration
- CharacterResourceLossEffect
- CharacterStat
- CharacterStatType
- CharacterStatusGainEffect
- ClassLevelProgression
- Clazz
- Dice
- DiceRoll
- EffectEventDefinition
- ElementDefinition
- EquipmentSlotDefinition
- Id
- ItemDefinition
- LevelProgression
- Party
- Position
- Race
- Reaction
- ReactionResource
- RoleplayerEvent
- Roll
- Round
- SystemEvent
- UnkownEvent
Variables
Functions
- addActionToCharacter
- addCharacterEquipmentSlot
- addCharacterItem
- addCharacterToCurrentBattle
- characterEquipItem
- characterGainExperience
- characterUnEquipItem
- createCharacter
- defaultRoll
- dispatchCharacterBattleEnterEvent
- dispatchCharacterBattleLeaveEvent
- dispatchCharacterDespawnEvent
- endCharacterTurn
- endRound
- generateId
- getAbilityModifier
- isBattleEvent
- isCharacterEvent
- mapEffect
- nextRound
- performCharacterAttack
- removeCharacterItem
- setCharacterClasses
- setCharacterName
- setCharacterStats
- spawnCharacterFromTemplate
- startBattle
- startCampaign